How to get in the Ghost Recon Frontline Beta
This is obviously a pretty limited time with the game it is probably to allow Ubisoft to put some of the network code through its paces. The beta is rolling out this weekend and will be playable three hours a day on Friday, Saturday Sunday – January 28th-30th. That’s why we are still keeping every crossed for Ghost Recon Frontlines, and after this weekend we could have the start of an idea of how things might pan out. With a Battle Royale, all of these set-piece scenarios go by the wayside but there are still memorable times to be had without a doubt. I still have great memories of the early Ghost Recon games and some classic moments of gameplay. This is a slightly paranoid way of thinking, Call of Duty has almost pulled off the job of having two game styles in the same universe living in a symbiotic harmony together – so why not Ghost Recon? It will include all three of the aforementioned classes, and registrations are open here.It wasn’t exactly met with shouts of joy at the tail end of last year when Ubisoft announced its Ghost Recon franchise was to get a battle royal game.įans are scared of Battle Royale games, mainly because all of a sudden, a game IP they have grown up and loved is almost being dumbed down into a swamp of cosmetic microtransactions and themed Battle Passes. The first of these will take place from October 14 to October 21 exclusively for PC, and in Europe only. An exact release date hasn’t been announced but Ubisoft says there will be multiple closed tests prior to release.
Ghost Recon Frontline will launch for PS5, Xbox Series X/S, PS4, Xbox One, PC, Stadia, and Luna. Players will even be able to switch between classes on the fly in the heat of battle. Three classes have been revealed, including Assault (specializes in close-range combat), Support (specializes in fortifications), and Scout (specializes in Recon). Ghost Recon Frontline will also feature “a large set of tactical support tools” and is promising a military experience with quite a bit of freedom when it comes to progression and customization. Once an extraction has been called, all other remaining players on the map will be alerted to that squad’s location and the incoming extraction, and escaping successfully will result in victory.
There will be no shrinking circle, and each group will be handed dynamic objectives across the map, with the ultimate goal being to collecting enough intel to be call for an extraction at a drop zone. In Expedition matches, more than 100 players will battle against each other in groups of three. It will be entirely PvP focused, for starters, and set on Drakemoor Island, an open world that, according to Ubisoft, is “full of diverse landmarks and biomes.” There will be a variety of game modes, with the flagship mode being Expedition, which is described as a “new take on the battle royale genre.”
On top of being free-to-play, Ghost Recon Frontline will differ from its predecessors in other ways as well. This new Ghost Recon game, called Ghost Recon Frontline, takes the same approach. The company has stressed on a number of occasions in recent months that it’s going to be widely adopting a free-to-play model for many of its major upcoming releases, and a couple of these have already been announced with The Division Heartlandand Tom Clancy’s XDefiant.
Ubisoft has announced the next Ghost Recon game, and it’s taking a different approach from the last few entries in the series.